THE STATE OF GAMBLING IN CANADA: AN INTERPROVINCIAL ROADMAP OF GAMBLING AND ITS IMPACT Version 1.1 The following electronic version of Canada West Foundation's The State of Gambling in Canada report must be printed on legal size (8.5"x14") paper. The 8-page roadmap contains a 3- page centertable (pages 4-6) that may be difficult to read in this format. For easier reading, use the Page Setup function of Adobe Acrobat to increase the print size to 105%. A printed version of the roadmap is available from the Canada West Foundation for a charge of $3. Please contact the CWF at (403) 264-9535 (phone), (403) 269-4776 (fax) or cwf@calcna.ab.ca (e-mail) to order the report. CANADA WEST FOUNDATION GAMBLING IN CANADA: THE STATE OF GAMBLING IN CANADA: Triumph AN INTERPROVINCIAL ROADMAP OF GAMBLING AND ITS IMPACT , Tragedy or Trade-off?
he Criminal Code of Canada permits provincial
(level 3 gamblers or "probable pathological
T governments to regulate and control legalized games
gamblers") negative consequences because of an
of chance. Because of this provincial autonomy, the
inability to control their gambling behavior. Level 3
Canadian gambling landscape is characterized by a
gamblers are those who meet the diagnostic criteria
patchwork of inconsistencies between the provinces. The
for disordered gambling, while level 2 gamblers are a
types of gambling available, the disbursement of provincial
more varied group because they sporadically lose
revenues from gambling, the return to players, etc. differ
control of their gambling. Shaffer, et al. theorize that
from one jurisdiction to the next. This roadmap is a first
level 2 gamblers are in a state of flux, some leaning
attempt at sorting out Canadian gambling policy. A
toward level 1 where they are demonstrating greater
summary of the latest research and public consultations on
control over their gambling, and others who are
the nature and impact of gambling is also provided.
exercising increasingly less control of their gamblingand verging on level 3 gambling behavior.
The roadmap considers six factors: (1) what the latestgambling research tells us about the costs and impact of
The estimated past-year level 3 prevalence rates for
problem gambling; (2) the types of games available and net
disordered gambling across North America are 1.1%
gambling revenues; (3) charitable and non-profit funding
for the adult population and 5.7% for the youth
from gambling; (4) problem gambling and treatment
population. The counterpart figures for level 2
subsidies; (5) new provincial gambling regulations and
gamblers are 2.8% for the adult population and
citizen consultations; and (6) government accountability in
14.8% for the youth population. Shaffer and his
regard to gambling policy. In addition, a supplement to the
colleagues contend that scholars, policy makers, and
roadmap examines the special case of Video Lottery
treatment specialists have neglected level 2 gamblers.
Terminals (VLTs) and their role in Canada's public policy
While level 2 gamblers are less distressed than level 3
gamblers, they far outnumber them and, takentogether, constitute a significant drain on societal
Current Research Findings
Since the Canada West Foundation’s November 1997
Other important findings from this meta-analysis on the
review of Canadian gambling issues, Gambling and the
nature and scope of disordered gambling include:
Public Interest? (Azmier and Smith, 1997), new researchfindings have broadened our understanding of gambling’s
The rate of gambling disorders has increased over the
impact on society. This section highlights recent gambling
past two decades in conjunction with the expansion of
research that has already influenced, or is likely to
legal gambling. It is almost to the point now where
influence, public policy decisions and inform problem
scholars can accurately predict disordered gambling
gambling treatment and prevention initiatives.
prevalence rates if they know the amount and types ofgambling offered and how long they have been
An important study completed in the past year is the meta-
analysis of the prevalence of gambling disorders in theUnited States and Canada (Shaffer, Hall, and Vander Bilt,
Gambling disorders in the general population run
1997). The purpose of the meta-analysis was to integrate
significantly higher among youths than adults and are
the results of 120 previously conducted independent studies
done in North America on the prevalence of gamblingdisorders. The authors were seeking to "establish precise
Individuals with concurrent psychiatric problems are
estimates of the prevalence of disordered gambling and
more vulnerable to a gambling addiction than
identify factors that may influence this rate."
individuals who do not have these problems.
The meta-analysis produced several noteworthy findings:
A second major study released in 1998 was the AlbertaGambling and Problem Gambling Replication Study
Most North Americans who gamble do so in a
(Wynne Resources, 1998). Its importance derives from a
controlled fashion (level 1 gamblers); however, a
lack of similar Canadian studies on prevalency rates. The
small percentage of gamblers experience moderate
Alberta study is the only province-wide prevalency work
(level 2 gamblers or "problem gamblers") to serious
that has been published in Canada since 1996.
This roadmap, part of the Canada West Foundation's Gambling in Canada Project, was developed by CWFResearch Analyst Jason Azmier and Gaming Research Specialist Garry Smith, Ph. D. (professor emeritus at theUniversity of Alberta). The opinions expressed in this publication are those of the authors only and do notnecessarily reflect the opinion of the Canada West Foundation, its members or its Council. Permission is grantedfor any and all reproduction of this document for non-profit and educational purposes. CANADA WEST FOUNDATION Suite 550, 630 - 3rd Avenue SW Calgary, AB T2P 4L4 October 1998 Tel: (403) 264-9535 Fax: (403) 269-4776 ISBN#1-895992-70-2 e-mail: azmier@shaw.wave.ca web site: www.cwf.ca
The purpose of the report was to determine adult Albertans’
quit gambling altogether or learn to temper their gambling
gambling patterns and behaviors in 1998 and compare the
behavior. The two most effective self-control strategies
findings with an earlier study on the same population
were limiting their exposure to temptation and finding
(Wynne, Smith, and Volberg, 1994). The salient results of
other activities to occupy their time.
4. Recently, attempts have been made to assess the social
Using a revised version of the South Oaks Gambling
and economic costs to society created by disordered
Screen in both studies to discriminate between non-
gamblers. Lesieur (1998) analyzed the results of three
problem, problem, and probable pathological
surveys conducted in the United States with Gamblers
gamblers, the combined percentage of problem and
Anonymous members and found: (1) the average debt was
probable pathological gamblers decreased from 5.4%
$95,000 per respondent; (2) the money to finance their
to 4.8% between 1994 and 1998. There was a decline
gambling escapades came from loans via banks, credit
in the percentage of problem gamblers from 4.0% in
cards, credit with casinos, friends and family members,
1994 to 2.8% in 1998. By contrast, the percentage of
loan sharks, and the sale of personal or family property; (3)
probable pathological gamblers increased from 1.4%
20% of the sample said they gambled with their
unemployment cheques and 60% of the respondentsreported stealing to finance their gambling habits; (4) in
Participation in all but three gambling formats
terms of personal costs, 18% had gambling-related divorces
decreased between 1994 and 1998. The exceptions
and another 10% had gambling-related separations.
were gambling on stocks, options, and commodities
Various forms of suicidal ideation were also reported by
(19% in 1994 versus 25% in 1998), gambling at
this sample of pathological gamblers, including 77% who
casinos outside of Alberta (8% in 1994 versus 10% in
said they wanted to die; 66% had contemplated suicide;
1998), and VLT play (17% in 1994 versus 21% in
47% had a definite plan to kill themselves; and 18% had
Probable pathological gamblers show considerably
5. The work of Gupta and Derevensky (1996, 1997) has
higher alcohol, tobacco, and drug use rates than do
centered on child and adolescent gambling. Noteworthy
non-problem gamblers. In addition, compared to non-
findings from their most recent studies include a
problem gamblers, probable pathological gamblers
correlation between a high frequency of video game play
report being generally or very unhappy or dissatisfied
and a juvenile’s propensity to gamble. This is an indication
with their lives and report feeling anxious, worried,
that high frequency male video game players are the group
upset or depressed almost always or most of the time
most "at risk" for developing problematic gambling habits,
and juvenile gambling is strongly influenced by familialgambling patterns and the availability of legal gambling
Two valuable sources of information for gambling scholars
are The Wager, a weekly educational bulletin devoted tocurrent gambling research trends, and the Journal of
6. Griffiths (1996) has written on the concept of
Gambling Studies, a quarterly compendium of the latest
technological addictions, that is, a behavioral addiction that
gambling-related research findings. Based on a review of
involves human-machine interaction. The interaction may
the past 12 months of these and other scholarly
be passive (television) or active (video games, slot
publications, the following themes are prominent on the
machines, VLTs, etc.). Griffiths hypothesizes that heavy
Internet usage may also be addictive, particularly if theInternet is used to focus compulsive behaviors such as
1. Comings’ (1998) work on "The Molecular Genetics of
gambling. Based on the possibility of Internet use fuelling
Pathological Gambling" has demonstrated a connection
gambling addiction and concerns about regulating the
between a person’s genetic make-up and a propensity for
activity, the United States Senate recently voted 90-10 in
disordered gambling. Comings’ key findings include: (1)
favor of a bill prohibiting gambling on the Internet.
pathological gambling is classified as a disorder that hassymptoms and genetic characteristics that are common to
Gambling Research: Future Prospects
other neurological and psychiatric maladies; (2) thereappears to be a correlation between pathological gambling
The most comprehensive of gambling research projects
and the presence of a specific dopamine-related genetic
currently under way is in the United States under the
configuration; and (3) Comings’ research lends credence to
auspices of a Presidential Commission. The Commission
the classification of pathological gambling as a reward
has a $2.5 million research budget with which to produce a
deficiency syndrome, involving an impairment of a
final report by mid-June of 1999. The overall purpose of
the report is to conduct a sweeping study of the social andeconomic impacts of gambling in the United States. The
2. The "Gambling Decisions" program is an applied
lines of inquiry being followed include: (1) a national
research project funded by the Alberta Alcohol and Drug
telephone survey featuring a sample size of 4,000 adults
Abuse Commission. The program, based on the work of
and 1,000 adolescents that will ascertain gambling
Australian scholars Mark Dickerson and his colleagues
behaviors and attitudes, the problem gambling prevalence
(1990) and Michael Walker (1992), is designed as an
rate, and the social and economic correlates associated with
intervention for early stage (level 2) problem gamblers.
problem gambling; (2) patron exit interviews at gambling
The program explores the option of controlling and
establishments which will elicit a snapshot of who is
moderating gambling rather than focusing on the single
playing, what games they are playing, and the amounts
goal of abstinence. Community trials of this program are
being wagered; (3) an examination of a broad database of
social and economic indicators from 100 communities forthe purpose of comparing information from areas where
3. In a study supported by the Alberta Heritage Foundation
there is no gambling, moderate gambling, and a plenitude
for Medical Research, David Hodgins (in Immen, 1998)
of gambling; (4) a thorough analysis of the literature on the
found a "natural recovery" process at work, whereby the
topic of pathological gambling; (5) a review and cataloging
majority of disordered gamblers in the sample were able to
of all state gambling laws and regulations and an
examination of the differences in regulatory controls
casinos; (4) not direct gambling profits to the province's
between industry and Native casinos; (6) a synthesis of
General Revenue Fund (GRF); (5) direct all gambling
information on the economic benefits of casinos; and (7) an
profits to non-profit community initiatives; (6) increase
analysis of the social and economic impact of lotteries and
visibility of gambling treatment programs; (7) improve
a review of each state’s public policy pertaining to lotteries.
disclosure of gambling activity to better inform citizens;and (8) update and adhere to a set of guiding principles for
The American Presidential Commission will amass the
most exhaustive database on the pros and cons of gamblingyet available. While the findings from the American study
Following the Summit Conference Report (July 1998), the
will benefit Canadian scholars, there is a need for a
province pledged to implement all eight citizen requests.
complementary Canadian review of gambling issues. No
Although at this point no formal policy has been stated
such broadly based investigation of gambling has even
with respect to any of these commitments, should the
been envisaged by the Canadian federal government.
Alberta government carry out its promises, the gambling
Canada West Foundation's 3-year Gambling in Canada
landscape in that province will dramatically alter. In
Project endeavours to fill this knowledge gap.
particular, the redirection of gambling profits away fromthe GRF represents a fundamental change in the way
Citizen Consultations
In addition to new research, public consultations provide an
2. Manitoba's Municipal VLT Plebiscite Review. In
opportunity to gauge current public opinion of gambling
July, Manitobans were given the opportunity to vote out
policy. Over the past year, the Ontario, Manitoba, and
Video Lottery Terminals from their communities following
Alberta governments each participated in public
a consultation process with citizens. Public submissions
consultations on gambling policy with their citizens. The
were sought and considered by the Manitoba Gaming
following results of these processes provide a measure of
Commission on the feasibility of and interest in holding
stakeholder attitudes toward government gambling policy.
votes on VLT removal. As a result, a formal process hasbeen accepted by the Manitoba government allowing for
1. Alberta's Gaming Summit. In April, a comprehensive
citizens to directly control whether VLTs will be available
three-day summit held by the Alberta Gaming and Liquor
in their regions. To date, one community will vote on
Commission involved a unique mix of stakeholders and
VLTs during the October 1998 municipal election.
randomly selected participants from across the province. Although severely restricted for time and somewhat limited
3. Ontario's Charitable Organization Consultations. In
in scope, the conference did derive a number of
August, Ontario met with representatives of 250 charitable
recommendations on how the provincial government could
organizations to receive advice on how gambling revenue
improve its regulation and operation of gambling. The
should be allocated between project, capital and operating
summit participants recommended that the province: (1)
purposes, as well as how to achieve local input into
dedicate more resources to research on issues such as the
decision-making. Half of these focus groups took place in
social impact of gambling and emerging gambling
those communities that will pilot Ontario's new charity
activities; (2) restrict gambling to those at least 18 years
casino initiative. The conclusions of this effort are
old; (3) continue the charitable model of bingos and
Grading Public Accountability Canada West's Gambling and the Public Interest? paper contained a number of recommendations that address three areas of public accountability: (1) public consultation and review, (2) data dissemination and transparency, and (3) the need for research. Using these three criteria, all provincial organizations associated with gambling were contacted to determine their level of public accountability. The following report card was prepared in the development of this roadmap and is a look at how the provinces compare relative to each other with respect to consultation, transparency, and research. As a result, higher grades only reflect relatively further progress towards accountability, not its acheivement. SASKATCH- MANITOBA COLUMBIA Consultations: Consultations: Consultations: Consultations: Consultations: Transparency: Transparency: Transparency: Transparency: Minimal Transparency: Difficult to Research: Research: Research: Research: Some regional Research: NOVA SCOTIA PRINCE EDWARD NEWFOUND- BRUNSWICK Consultations: Consultations: Consultations: Consultations: Consultations: Transparency: Transparency: Transparency: Transparency: Transparency: Limited Research: Research: Research: Recent Research: Research: GAMBLING IN CANA BRITISH COLUMBIA SASKATCHEWAN MANITOBA GAMBLING AVAILABLE AND Ts & Slot Machines NET REVENUES Not Available in Region (non-charity) Data Not Available (charity)
• (e) signifies value hasbeen estimated. fles &
• latest year estimateswere used whenever
Net Gambling Revenues to Governments and Charities Est. Per Adult Net Est. Per Adult Net Est. Per Adult Net Est. Per Adult Est. Per Adult Net Net Revenue 1992/93 $158.32 1992/93 $159.08 Charitable Gambling Data Not Availa Revenues 1992/93 Charitable Gambling Revenues 1996/97 Lottery Grants to Non-Profits and Charities 1992/93 Lottery Grants to Non-Profits and Charities 1996/97 Total Charitable Total Charitable Total Charitable Total Charitable Total Charitable Charitable Revenues Total Charitable Funding Revenue/Grants Revenue/Grants Revenue/Grants Revenue/Grants Revenue/Grants (Revenues and Grants) Current Adult Pathological Gambling Rate (Source) Current Adult Problem Gambling Rate (Source) Agency Treating Problem Gamblers Gambling Treatment Expenditures 1992/93 oblem Gambling Gambling Treatment Expenditures 1997/98 Relative Treatment Expenditure Data Agencies Operating Gambling Activities Agencies Regulating Gambling Activities Most Recent Formal Public Consultation First Nations Gambling Activities Recent and Proposed No upcoming or Regulation and Policy Changes Changes to Provincial proposed changes Gambling Activities G IN CANADA ROADMAP NEW BRUNSWICK NOVA SCOTIA NEWFOUNDLAND Not Available in Region Not Available in Region Not Available in Region Charitable casino data Not Available in Region unavailable Est. Per Adult Net Est. Per Adult Est. Per Adult Net Est. Per Adult Net Est. Per Adult Net Est. Per Adult Net Net Revenue 1992/93 $115.41 1992/93 $121.90 1992/93 $131.58 Data Not Available Total Charitable Total Charitable Total Charitable Total Charitable Total Charitable Total Charitable Revenue/Grants Revenue/Grants Revenue/Grants Revenue/Grants Revenue/Grants Revenue/Grants 1992/93 $12.5 M
2%have "3 to 4" problems with gambling
No Provincial Study No Provincial Study
2%have "5+" problems with gambling
No Provincial Study No Provincial Study Data Not Available No formalized public consultation No specific arrangements
• cancelled proposed VLTprogram• cancelled the proposed
No upcoming or No upcoming or proposed changes proposed changes
for public education and problemgambler identification
Current Provincial Gambling Revenues by Province Change in Net Gambling Revenue and Type of Game 1992/93-Current by Type of Game Machines VL Ts & Slot $1,584.7 M $1,181.3 M Products $1,841.6 M $1,326.8 M Products For-Profit (non-charity) For-Profit (or equivalent) (or latest available data) (charity) Charitable Activity (bingo, raffles, Percent Change Raffles and casinos, Pull-Tickets pull-tickets) fles & $1,449.0 M Total 1992/93: $2,742.5 M Total Current: $4,827.4 M Total Percent Change: +76%
Source: Derived by CWF from Provincial Gaming Commissions.
Source: Derived by CWF from Provincial Gaming Commissions.
Note: Revenue data include all forms of gambling (lottery, charitable gaming and
Note: Revenue data include all forms of gambling (lottery, charitable gaming
horse revenues) after prizes and payouts. Because of provincial reporting
and horse revenues) after prizes and payouts. Because of provincial reporting
inconsistencies, data are the best available estimate only.
inconsistencies, data are the best available estimate only. Percentage of Provincial Government Revenues Provincial Net Gambling Revenue vs. Adult Population Derived From Gambling - 1997/98 Portion of Canada's Adult Population in the Province $698 million $223 million Portion of Total Canadian Net Gambling Revenue $141 million from the Province $149 million $1,474 million Over/Under Contributions as a Percent of Adult Pop. $1,090 million $78 million $15.4 million $84 million $291 million
Source: Derived by CWF from Dominion Bond Rating Service
Data and provincial budget projections of 1997/98.
Source: Derived by CWF from Provincial Gaming Commissions.
Note: Includes only provincial government revenue (no horse
Note: Revenue data include all forms of gambling (lottery, charitable gaming and horse revenues)
racing or charitable gaming, or licensing fees). Ontario and
after prizes and payouts. Because of provincial reporting inconsistencies, data are the best
Quebec data include their share of for-proft casino revenue.
Gupta, Rina, and Derevensky, Jeffrey. (1996). "The
Shaffer, Howard, Hall, M., and Vander Bilt, J. (1997).
Comings, David. (1998). "The Great Gene Hunt (and its
Relationship Between Gambling and Video-Game Playing in
Estimating the Prevalence of Disordered Gambling Behavior
implications)." The Wager. 3(30), July 28.
Children and Adolescents." Journal of Gambling Behavior.
in the United States and Canada. Boston: Harvard Medical
Crockford, D. N., and el-Guebaly, N. (1998). "Pharmacological Treatments: Naltrexone." The Wager.
Gupta, Rina, and Derevensky, Jeffrey. (1997). "Familial and
Smith, Garry and Azmier, Jason. (1997). Gambling and the
Social Influences on Juvenile Gambling Behavior." Journal of
Public Interest? Canada West Foundation, Calgary, Alberta.
Dickerson, Mark. (1993). "A Preliminary Exploration of a two-
Smoliak, Alexander. (1997). Unplugged From the Machine:
stage methodology in the Assessment of the Extent and
Immen, Wallace. (1998). "Problem Gamblers Wager Against
VLT Problem Gambling Treatment Clients. Report prepared
Degree of Gambling-Related Problems in the Australian
Their Will, Study Says." The Toronto Globe and Mail. (July 24,
for the Alberta Alcohol and Drug Abuse Commission,
Population." In William Eadington and Judy Cornelius (Eds.),
Gambling Behavior and Problem Gambling. Reno: Universityof Nevada Press: 347-363.
Kelly, Tim. (1998). "Update on the Progress of the Presidential
The Wager (The Weekly Addiction Gambling Educational
Gambling Commission." A presentation made to the Twelfth
Report), "From the Hill: Gambling on the `Net." 3(35).
Dickerson, Mark, Hinchy, John, and England, Stephanie Legg.
National Conference on Problem Gambling, Las Vegas, June 18.
(1990). "Minimal Treatments of Problem Gamblers: A Preliminary
Walker, Michael. (1992). The Psychology of Gambling. New
Investigation." Journal of Gambling Studies. 6(1), 87-102.
Lesieur, Henry. (1998). "Costs and Treatment of Pathological
Gambling." The Annals of the American Academy of Political
Griffiths, Mark. (1994). "An Exploratory Study of Cross
Wynne Resources. (1998). Adult Gambling and Problem
Addictions." Journal of Gambling Studies. 10(4): 363-370.
Gambling in Alberta, 1998. Report prepared for the Alberta
McGurrin, Martin. (1992). Pathological Gambling:
Alcohol and Drug Abuse Commission, Edmonton, Alberta.
Griffiths, Mark. (1996). "Gambling on the Internet: A Brief
Conceptual, Diagnostic, and Treatment Issues. Sarasota:
Note." Journal of Gambling Studies. 12(4): 471-474. FOCUS ON VIDEO LOTTERY TERMINALS: A SUPPLEMENT TO THE STATE OF GAMBLING IN CANADA ROADMAP
itizens in many Canadian jurisdictions have been
C questioning the propriety of provincial governments
Per Adult and Total Profits from VLTs
sanctioning and profiting from VLT (video lottery terminal)
1997/98 by Province
gambling. As a result of many successful petitions inmunicipalities throughout Alberta, over 70% of Albertans
Government Rev. Retailer Commission
will have the opportunity to vote in the fall civic electionson whether to retain or remove VLTs. Similar votes will
also take place in at least one Manitoba community. It has
$610 million
been suggested by some analysts and those that havecollected these petitions that the impressive revenues
$160 million
accruing from VLTs may not counter-balance the socialdamages created by those individuals who become addicted
$175 million
to the machines. What is the truth about VLTs? Are theythe "crack cocaine" of gambling or just another game of
$111 million $15.7 million Research on VLTs $111 million
Despite the commercial success of VLTs (see Figure 1),there is growing evidence to suggest that VLTs are the most
$60 million
addictive form of legal gambling. In support of thisassertion, gambling addiction therapists in North America
$491 million
and abroad have reported sharp increases in problemgambling when VLTs are introduced in a jurisdiction. InAlberta, over 60% of the calls to the provincially funded
problem gambling help-line are VLT-related. No other
Note: Ontario and British Columbia do not have VLTs. Figures represent
form of gambling registers as high as 10% of the help-line
profits after prize payouts and expenses. MB and SK data based on 1996/97
calls. On the surface, at least, this makes VLTs six timesmore hazardous than the next most problematic form ofgambling. Data from Alberta Gamblers Anonymous
Of the total dollar amount gambled on VLTs by the
chapters support this supposition, as over 80% of new
1,821 randomly-selected study participants, an
members mention VLTs as their game of choice.
incredible 67% of the total money reportedly spent onVLTs came from the probable pathological gambler
The misuse of VLT gambling has also been highlighted in
subgroup who comprised only 2% of the sample.
two recently released studies authorized by the AlbertaAlcohol and Drug Abuse Commission. In a small study of
There is a staggering difference between probable
84 AADAC clients in treatment for VLT addiction, Smoliak
pathological gamblers ($381.50) and non-problem
(1997) found that ready access to VLTs was a key
gamblers ($3.14) in terms of their average monthly
contributing factor in the development of a gambling
problem. VLT clients reported playing the machines anaverage of 18 days per month, for 6 hours per session, and
Unique Characteristics of VLTs
2/3 of the group had incurred serious gambling debts. Even though most clients agree that there is no skill
Problem gambling treatment specialists offer several
component to VLT play, many of them engage in ritualistic
reasons to explain the addictive potency of VLTs compared
or superstitious behaviors that they believe can influence
Problem gamblers are attracted to continuous forms of
In the report on Adult Gambling and Problem Gambling in
gambling, that is, games where there is a brief interval
Alberta (Wynne Resources, 1998), several revealing
between placing the bet, playing the game, and determining
statistics pertaining to VLT gambling are provided:
the outcome (Dickerson, 1993). VLTs are the prototypecontinuous form of gambling, because unlike most other
Two-thirds (66.7%) of the probable pathological
gambling formats where the operator sets the pace, the VLT
gamblers and over half (60.8%) of the problem
player controls the speed of play. Once a player becomes
gamblers had played VLTs in the previous year. This
adept at operating the machine, a game cycle can be
is in contrast to non-problem gamblers, where only
completed in two seconds. Action-craving players can
maintain a constant tingle of excitement because there isvirtually no down time.
Probable pathological gamblers (36%) are much morelikely than non-problem gamblers (1%) to report
Many VLT players have the mistaken impression that they
are competing with the machine. They are convinced that
CANADA WEST FOUNDATION
there is an optimal strategy that can be learned which willmake them consistent winners. They fail to recognize that
the machine is operated by a randomly programmed
Availability and Access to VLTs
microchip that does not respond to their thoughts and
Province
manipulations. This flaw can be damaging because the
Per Adult Restrictions
greater one’s determination to win and the longer one
plays, the greater the likelihood of losing. Unlike some
other forms of gambling, one cannot play a VLT well, only
"Escape gamblers" (those seeking to temporarily distance
themselves from their unhappy life circumstances)
gravitate to VLTs because of the abundant opportunities toreach a dissociative state. Through the continuous use of
the addictive substance or activity (in this case VLT play),
gamblers can "detach themselves psychologically from
their ordinary reality and become so engrossed in fantasy
that they assume an altered state of identity" (McGurrin,
Note: Number of machines based on March 31, 1998. Manitoba First Nations
1992). Those problem and pathological gamblers in the
VLTs are available in non-age restricted locations
recent Alberta study (Wynne, 1998) were significantlymore likely to have reached a dissociative state while
ultimately gives the government a 30% profit per machine.
gambling than were non-problem gamblers. Typical
Simply stated, over the long term, a VLT retains about 30%
dissociative states mentioned by addicted gamblers are
of the money played, and this makes the odds of winning
losing track of time, behaving as though in a trance, and
Finally, the credit system used on VLTs causes some
With VLTs being restricted to licensed premises, the
players to lose sight of the fact that they are playing with
elements of alcohol and tobacco use become part of a
real money. Once money has been deposited into the
volatile mix that increases the likelihood of combining
machine, wins and losses are displayed as credits on the
several dependencies at once. Therapists note that about
monitor. A player wanting to cash out must press the pay-
half of the problem gamblers they treat have one or more
out button to get a receipt that is redeemable by the cashier.
other addictions, usually to alcohol, drugs, or tobacco
Because of this extra step involved in cashing out, players
(Griffiths, 1994). The Alberta study (Wynne, 1998) on
often decide to run out their credits on the machine.
adult Albertans’ gambling tendencies corroborates the linkbetween uncontrolled gambling and substance use and
It seems clear from this analysis that VLTs are, because of
abuse. In comparing problem and probable pathological
their design and impact on the player, different from other
gamblers with non-problem gamblers, the Alberta study
forms of gambling. Although the "crack cocaine"
notes that disordered gamblers are much more likely to be
metaphor is likely inappropriate because it compares an
frequent and excessive drinkers, marijuana users, and
illegal, unregulated substance to the controlled and legal
VLTs, the research does suggest that VLTs are particularlyharmful to the problem gambler. Through their actions, the
Many players miscalculate their chances of winning on
provincial governments appear to recognize the unique
VLTs. Government officials report that the machines are
character of VLTs. Recent steps taken by the provincial
programmed to pay out at a 92% rate, which means that on
governments to reduce the problems associated with VLTs
an individual play, the house has an 8% advantage over the
have included: experiments to slow down the machines
player. At first glance this appears to be a low takeout
(Alberta); the removal of machines from non-age restricted
percentage when compared to other legal gambling
locations (New Brunswick and PEI); the abandonment of
formats. The fallacy lies in the fact that few, if any, players
plans to introduce VLTs (Ontario); and allowing citizens to
quit after only one try. This means that the 8% house
vote on removing VLTs from their communities (Manitoba
advantage grinds against the player on every spin and
Citizen Action on VLTs
considered an important freedom that Albertans do not want tolose, but the access to VLTs should not be as close as the nearest
In the last year, citizen concerns about the potentially harmful
lounge. Citizens would prefer that gambling be restricted to
impact of VLTs have resulted in opportunities to vote on the
gambling designated locations (i.e., casinos, bingo halls, race
removal of VLTs from several areas. Alberta communities have led
tracks). Accessibility, not availability, would be the critical issue of
the way; citizens in at least 26 Alberta communities (including
concern for voters. As a result, the outcome of the votes asking for
seven of the eight largest cities) have successfully earned the right
a ban will likely fail to satisfy public opinion. Neither the status
to vote to retain or remove the machines. Altogether,more than 1.8
quo nor abolishment position appears to have a significant number
million Albertans (70%) will have an opportunity to vote on VLTs
of supporters. For more information on the Alberta's VLT votes,
in conjunction with their municipal elections on October 19, 1998.
see CWF's Sept. 1998 report entitled Rolling the Dice: Alberta's
The outcome of these votes will undoubtedly influence future VLT
Experience with Direct Democracy and Video Lottery Terminals
The Alberta case provided an opportunity to examine public
Because of Alberta's experiences with the right to vote, other
sentiment towards VLTs. Canada West's polling data suggests that
jurisdictions are also considering their options. Citizen groups
many citizens are concerned about the impact that VLTs have on a
across Canada have lobbied their provincial governments for the
community. But those concerns are focused on where the VLTs are
right to vote on VLTs. In Manitoba, the government responded to
found, not on the machines themselves. If given the option, the
citizen concerns and has provided a framework similar to Alberta
citizens would prefer by a 3 to 1 margin to move VLTs out of bars
by which citizens can hold a vote in conjunction with their October
and lounges and into casinos. The right to play the machines is
CHAPTER 5: SAMPLE PROBLEMS FOR HOMEWORK, CLASS OR EXAMS These problems are designed to be done without access to a computer, but they may require a calculator. 1. For each scenario below, choose the most likely method of analysis and write the corresponding letter in the blank. #1 two-sample t test #5 McNemar’s test #6 two-sample test for medians A. ___ Household incomes are often extremel
“Site Location Superhuman” Chapter 1 Since I developed the product which is known throughout the bodybuilding-world as Synthol, the main-question that arose in bodybuilders’ minds was, “how do I have to use the stuff to get the best results”?When I developed the product, back in the 90ties, I had to use it on myself to find out how it would work decent. During this time, I used